a winning deck

Daylily

Shroud Mastery · Newark (OH), USA

February 6th 2022 · won by Alex Romano

consult the event report

score
1GW5+2
format
2R+F
souls at table
12
twda id
10043
marginalia

Description: This deck is based on a similar deck I saw Randall Rudstam play back in 2011. It's pretty straightforward with what it does. Get out 2-3 PRO ANI vamps and abuse the combo of Deep Song and Earth Meld to tap down all of your preys vamps and launch massive bleeds with codex and heidelburg. Selectively block actions you don't like and Earth Meld out of those combats. The final of this tournament was pretty interesting as we had 5 Protean decks including three Gangrel anti decks at the table. Seating was John Mathys--->Ministry stealth bleed Kurt Kopp--->Gangrel ANI wall Karl Schaefer--->Enkidu Anarch multi rush Me--->ANI PRO shenanigans Jeremy Thompson--->Gangrel Anti with Dominate The game started fast as almost right away Jeremy had John down to less than 8 or so pool. Shortly thereafter Kurt got blocked by Enkidu and his Gangrel with a murder of crows, the Rack, Vessel, Blood Doll and a Raven Spy got burnt by an additional hands for 3 agg from enki. This put both Kurt and John in a tough spot maybe thirty minutes into the game. Jeremy made a miscalculation and dropped very low on pool, within ousting range if I drew a card. I didn't draw it unfortunately but Jeremy was at 1 pool as John was able to stick around for another turn, thus ensuring a chance at getting both of them. Next time around Karl rushed a famous Celeste four times in one turn and it was not until the last combat he was able to dunk Doyle so he couldn't benefit from the Fame dunk. Due to this I was able to get Jeremy before he could get through John who was down to 2 pool. I had the oust of John in my hand but decided not to get him because if he got Kurt(who was down to 3 pool while tapped out) then all I had to do was get John and I win. So John gets Kurt quite quick and Karl only had one rush for one of my minions which I was able to Earth Meld out of. I had to do a little bit of drawing but due to a club illusion, played by John, I was able to bleed for two unblockable due to a horrific countenance and then just conceded my VP to Karl because it didn't matter much beyond that. A pretty quick game clocking in at just over an hour but a really fun one. As far as the deck goes I considered trimming it down, and it appears the original version of it was only 75ish cards, but our local meta is so combat heavy, having all of the end combat is almost essential to make it flow correctly. In the final round I played 14 Earth Meld and still had gotten a combat that didn't go the way I was hoping earlier. The misdirection is about the only card I know I would take out as I ended up discarding it multiple times throughout the tournament. One of the daring the dawn could come out too, but I'm not sure what either of them would be better off being, Also too much Janey is way worse than not enough as although her text is such a deterrent you end up generally using it once or twice a game, so upping the number of her in the deck would be an error, but it certainly has an effect on the table when she comes out. A big thank you to Mark and the Comic Shop Plus for hosting as always.

the crypt

Vampires

12
  1. 3Janey Pickmanfortitude — inferioranimalism — superiorprotean — superior
  2. 2Doyle Fincherauspex — inferiorfortitude — inferiorobfuscate — inferioranimalism — superiorprotean — superior
  3. 2Céleste Lamontagnefortitude — inferioranimalism — superiorprotean — superior
  4. 1Joseph Fischerprotean — superior
  5. 1Lilliananimalism — inferiorprotean — inferior
  6. 1Leo Washingtoncelerity — inferiorprotean — inferior
  7. 1Robert Priceprotean — inferior
  8. 1Iris Bennettprotean — inferior
the library

Cards

90

Master

20
  1. 2Anarch Troublemaker
  2. 1Animalism
  3. 1Archon Investigation
  4. 1Campground Hunting Ground
  5. 1Coven, The
  6. 1Direct Intervention
  7. 1Dreams of the Sphinx
  8. 1Ennoia's Theater
  9. 1Fear of Mekhet
  10. 1Giant's Blood
  11. 2Heidelberg Castle, Germany
  12. 1Information Highway
  13. 1Misdirection
  14. 1Pentex(TM) Subversion
  15. 1Twisted Forest
  16. 3Vessel

Action

12
  1. 2Abbot
  2. 10Deep Song

Equipment

3
  1. 2Codex of the Edenic Groundskeepers
  2. 1Heart of Nizchetus

Retainer

8
  1. 1J. S. Simmons, Esq.
  2. 1Owl Companion
  3. 5Raven Spy
  4. 1Tasha Morgan

Action Modifier

8
  1. 2Daring the Dawn
  2. 5Freak Drive
  3. 1Horrific Countenance

Reaction

9
  1. 4Cats' Guidance
  2. 1Delaying Tactics
  3. 4On the Qui Vive

Combat

30
  1. 19Earth Meld
  2. 8Form of Mist
  3. 3Pack Alpha