Vampires
- 5Angelique
- 2Hecate
- 2La Viuda Blanca
- 1America Johnson
- 1Pearl
- 1Tyler McGill
- 1Veejay Vinod
Origins - Sunday · Columbus (OH), USA
June 25th 2023 · won by Karl Schaefer
Description: Shambling Hordes and Emerald Legionnaires Some changes from the last time that I won with this deck. Darby Keeney provided some comments for more of a mix in masters and in "stealth." The new version flows just as well, removing the unnecessary Heart of Nizchetus (the deck is so small it's not required) and the excess Dreams for focus on more survivability. Charisma is free Legionnaires and with Perfectionist effectively free Hordes. That's powerful. Mylan was the workhorse today, allowing me to recruit both a Horde and a Legionnaire in the same round twice and bleeding to setup the oust in an early round. I was second seed, so did not have final choice. I decided to stack the vote decks in hopes that would cause contention and sit as Mark's prey because his deck was a slow- building one. Me: 3vp -> Elan: g1/2 Nos with Fortitude 1vp -> Kelly: Capuchin wall 0vp -> Norm: g6 Brujah toolbox 1vp -> Mark: Black Hand swarm 0VP Instead of going directly for Angelique, which is my usual strategy, I brought Pearl up with my first full set of transfers. I had Carlton in hand and wanted him early to help block Reunion Kamuts and decrease Mark's speed. While it was the right move, it proved unnecessary as Norm wanted to block all of Mark's actions. I allowed it and Mark was severely hampered. Norm passed a Poison-Pilled, Reckless Ag to do 5 pool damage to his prey and was dropping Anarch Revolts in play. A Monkey Wrench finally got Mark, leaving us in a 4-player game with Kelly at 5 pool. Kelly attempts to make an Anarch, which gets blocked, leaving him susceptible to the Revolts on his next turn. My prey is also taking Revolt damage, but I had managed to make Angelique an Anarch (thank you Pentex); nothing like putting all your eggs in one basket. Kelly gets ousted. The 3-player devolves quickly as I have Hordes rush a Famed Lucretia, ousting with Fame- and Revolt-damage. In the heads-up, Norm's vampires are all two blood and less. I send Hordes to rush them. Over two turns, I manage to dunk all of his vampires. I end my turn and let his own Revolts oust him. This is a deck that likes to hard-recruit Legionnaires, I expect to get a lot out of them because the Hordes can protect them. In game 1, when I had been in torpor most of the game, I recycled 3. In game 2, I recycled 2. I only recycled 1 on the finals, but held onto both of them the entire game.