a winning deck

— untitled —

North Central Region Qualifier · Wheat Ridge (CO), USA

March 19th 2005 · won by Bill Troxel

score
format
3R+F
souls at table
13
twda id
2k5coloradoqual
marginalia

The idea is to appear non-threatening, shut down power-setup decks early, have staying power, and slowly build for the swarm bleed. The non-threatening part is fairly easy to see; the deck has no power combos nor dangerous-looking vampires whatsoever, and all of the anarch revolts have been phased out. The absence of oft-repeating cards becomes apparent to seasoned opponents fairly quickly, allowing for surprise while at the same time appearing non-relentless and thus not scary. Shutting down cheesy power-setups is something in which I take great delight, especially in tournaments, and nothing is better for that than to bring out a first-turn vamp with intercept and combat capability. This aspect of the deck was particularly useful in this tournament, allowing me to stop Adam from getting his allies out (in a deck that's frightfully powerful when it gets going) and keeping me from getting rolled over by a Presence-weenie bleed deck, which, I've heard, had dealt 14 pool damage in a previous round before its prey ever got out a vamp. As for staying power, most of the vampires are small enough that the deck's pool gain can almost keep pace with the cost of its minions past the first few -- plus, it's an intercept deck, with blockers to spare. What gives the deck its teeth (other than swarm potential) is that in combat, the Auspex weenies almost always deal a little more damage than is expected. Weighted walking sticks, lucky blows and pulled fangs may seem newbie-ish, but how often do you anticipate Franciscus to deal four damage in a single round? That surprise factor is what motivated this version of the deck, along with a cost-benefit theory: if your vampires are dealing out more damage than their capacity, you're probably winning.

the crypt

Vampires

12
  1. 1Bartholomewdominate — inferiorobtenebration — inferiorauspex — superiormytherceria — superiornecromancy — superior
  2. 1Victoriacelerity — inferiorobfuscate — inferiorauspex — superior
  3. 1Dorian Strackcelerity — inferiorauspex — superior
  4. 1Remilliard, Devout Crusaderpresence — inferiorauspex — superior
  5. 1Dan Murdockauspex — inferiorobfuscate — inferior
  6. 1Dollfaceauspex — inferiorobfuscate — inferior
  7. 1Isabel de Leonauspex — superior
  8. 1Lena Roweauspex — inferiorobfuscate — inferiorpresence — inferior
  9. 1Zöecelerity — inferiorobfuscate — inferiorauspex — superior
  10. 1Brazilauspex — inferior
  11. 1Dieter Kleistauspex — inferior
  12. 1Franciscusauspex — inferior
the library

Cards

90

Master

15
  1. 5Blood Doll
  2. 2Direct Intervention
  3. 2Emergency Preparations
  4. 2Information Highway
  5. 1KRCG News Radio
  6. 1Pentex(TM) Subversion
  7. 1Powerbase: Chicago
  8. 1Powerbase: Montreal

Action

4
  1. 1Aranthebes, The Immortal
  2. 1Computer Hacking
  3. 1Pulse of the Canaille
  4. 1Revelations

Ally

2
  1. 1Muddled Vampire Hunter
  2. 1Neighborhood Watch Commander

Equipment

9
  1. 2.44 Magnum
  2. 1Ivory Bow
  3. 1Laptop Computer
  4. 2Leather Jacket
  5. 1Meat Hook
  6. 2Saturday-Night Special

Political Action

1
  1. 1Kine Resources Contested

Action Modifier

7
  1. 5Change of Target
  2. 1Forgotten Labyrinth
  3. 1Lost in Crowds

Reaction

22
  1. 2Eagle's Sight
  2. 2Enhanced Senses
  3. 3Fast Reaction
  4. 3Forced Awakening
  5. 2My Enemy's Enemy
  6. 2Precognition
  7. 2Spirit's Touch
  8. 2Telepathic Misdirection
  9. 4Wake with Evening's Freshness

Combat

30
  1. 2Aura Reading
  2. 1Blur
  3. 3Concealed Weapon
  4. 4Dodge
  5. 2Dragon's Breath Rounds
  6. 4Fake Out
  7. 6Lucky Blow
  8. 2Pulled Fangs
  9. 2Taste of Vitae
  10. 4Weighted Walking Stick