Vampires
- 3Muaziz, Archon of Ulugh Beg
- 2Ulugh Beg, The Watcher
- 2Cardano
- 2Blythe Candeleria
- 1Bindusara, Historian of the Kindred
- 1Javier Montoya
- 1Merrill Molitor
The Winning Deck: Description: Tremere push the pain for all it's worth... Instructions: 1: If the tourney rules allow you, don't be afraid to strip this deck by as many as 30 cards... a) The Gangrel de-evolutions are because Gangrel's persistent small bleeds and many combat-ends cards are annoying. b) The strained vitae supplies are great against pleb-decks. c) Strip one Chainsaw and all Vast Wealth if you think the Chainsaw is in danger from Canine Hordes. If you think it may get stolen with fast hands... Keep it in! ;o) 2: Try to save the bursts of sunlight for when you're blocking. Or your opponent will just dodge of Combat ends. 3: Dawn-op, Weather Control, Skin of Night:o) 4: The chainsaw will start an entropic process, ending in your demise, or the chainsaw-bearer going to torpor... Make sure you time its appearance so that you have won before it causes you to lose. The Restorations, the Fifth Trads, the Chantry, and the Masochism will all help to make the Chainsaw as painless as possible. 5: The Chainsaw can be used twice in a turn if you use Heidelburg. 6: You *need* someone out with superior Auspex if your predator is capable of large bleeds. 7: You *can* survive for some time without a prince or justicar, but you'll probably need one for the end-game. 8: Blood Dolls, Restorations, Fifth Trads, and the Arcane Library are your blood-generation, Bindusara has superior Auspex and can get you the Arcane Political Defense: Block them. S&B Defense: Deflect them until you can chop 'em up. Pleb Defense: Beat 'em up, and eat 'em. Strained vitae supply. Combat Defense: Agg-damage (dawn op / Weather control, or block and wait for a good chance at Burst of sunlight, then be sure to diablerise them.